Traxara Robotics
Work format
remote
Work type
parttime
Grade
middle
1 month ago
Technical Environment Artist
unreal engine
terrain generation
data processing
scripting
materials
shaders
MIDDLE TECHNICAL ENVIRONMENT ARTIST (Traxara Robotics)
🕹 Unknown
🧠 Middle
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
Traxara Robotics is looking for a technical environment artist (on part-time contract) to support work in the simulation of autonomous vehicles in off-road environments. The goal is to create geo-typical and geo-specific environments for Unreal Engine 5.x.
We are in Montreal, but you can be anywhere (Remote)
📚 Твои скиллы
• 1) expert in building large detailed off-road (forests, meadows, trails, rocky landscapes) terrains with an excellent eye for realism
• 2) expert in unreal landscape and terrain/vegetation generation tools
• 3) expert in optimizing scenes for vr headsets, with high render rates
• 4) technical skill with data processing, tool-development, scripting, materials and shaders
• 5) experience with terrain processing of gis data/coordinates for geo-specific environments (world machine, world creator, gaea, houdini, etc)
• 6) must have portfolio / examples of previous work and relevant work experience
📨 Контакты
Please submit your resume or contact us at
🕹 Unknown
🧠 Middle
💰 По договоренности
⏰ Full-Time
🌎 Удаленно
🦄 Описание
Traxara Robotics is looking for a technical environment artist (on part-time contract) to support work in the simulation of autonomous vehicles in off-road environments. The goal is to create geo-typical and geo-specific environments for Unreal Engine 5.x.
We are in Montreal, but you can be anywhere (Remote)
📚 Твои скиллы
• 1) expert in building large detailed off-road (forests, meadows, trails, rocky landscapes) terrains with an excellent eye for realism
• 2) expert in unreal landscape and terrain/vegetation generation tools
• 3) expert in optimizing scenes for vr headsets, with high render rates
• 4) technical skill with data processing, tool-development, scripting, materials and shaders
• 5) experience with terrain processing of gis data/coordinates for geo-specific environments (world machine, world creator, gaea, houdini, etc)
• 6) must have portfolio / examples of previous work and relevant work experience
📨 Контакты
Please submit your resume or contact us at