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Роль четко определена с ясным акцентом на AI-системы в разработке игр, а компания предлагает креативную среду и гибкие условия работы, что делает эту вакансию привлекательной.
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Четкое определение ролиКреативная средаГибкие условия работыНет информации о зарплате
🦄 Description
Bloober Team is looking for a Senior AI Gameplay Programmer to join the development of its next generation of horror games. This role is focused on creating advanced AI systems, combat mechanics, and gameplay features that support immersive and memorable player experiences.
You will collaborate closely with combat designers, animators, technical artists, and other programmers to build intelligent AI agents, develop combat systems, and create tools that empower content creators throughout production.
🚀 Responsibilities
• Design, document, and implement AI systems for behaviors, navigation, perception, and animation
• Develop AI agents with diverse behavior sets and scripted sequences
• Create combat systems from scratch and maintain existing gameplay systems
• Design scalable AI architectures and gameplay frameworks
• Collaborate with combat designers, animators, and technical artists on new features
• Develop tools and workflows that support designers and gameplay teams
• Optimize AI performance and maintain code quality standards
• Contribute to technical discussions and gameplay system evolution
📚 Required Skills
• Excellent knowledge of Unreal Engine and its built-in AI systems
• Advanced C++ programming skills
• Strong understanding of AI architectures, techniques, and best practices
• Experience designing code architecture for AI-related systems
• Experience developing AI agents and combat behaviors
• Knowledge of navigation, perception, and behavior systems
• Strong understanding of gameplay programming principles
• Excellent teamwork and communication skills
• Professional English communication skills
• Experience working on commercial game development projects
👍 Nice to Have
• Experience with Gameplay Ability System
• Experience with Utility AI, GOAP, or alternative AI architectures
• Experience with Behavior Trees and State Machines
• Experience working with Animation Blueprints
• Experience creating tools and editor utilities
• Passion for horror games, films, and literature
• Experience developing AI systems for action or combat-focused games
🍪 What we offer
• Competitive compensation based on experience and skills
• Remote or onsite work options
• Flexible working hours
• Private healthcare package
• Additional paid days off
• Opportunity to work on innovative horror projects
• Creative and collaborative work environment
• Financially stable studio with long-term development plans
• Work alongside passionate game developers
• Access to modern technologies and development tools
• Opportunity to shape the future of Bloober Team's upcoming titles
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Источник - Telegram канал. Название доступно после авторизации